Someone is dead in an alley and the only evidence is whatever the player who found them says happened. This gives your investigators something to examine instead: the body.
Reading a body
Examine a dead player or a dead NPC and the tools report when they died and what killed them, which is usually enough to separate an accident from something deliberate. The area of the body that took the fatal blow is shown as well, so medics and detectives are arguing over the same evidence rather than over each other's memory of the scene.
Who gets to use it
On ESX and QBCore the tools can be locked to specific jobs, keeping a detective's kit with the detectives. On a server running no framework at all it works standalone, with no job layer to configure.
Fitting it in
Runs standalone or on ESX, QBCore, Qbox and VRP. It works with qtarget, qb-target and ox_target if you use one of them, and without any of them if you do not. The interface is compact and the config is short.
Detective & Forensics Tools compatibility and purchase details
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