QBCore Scripts, Tested on Live Servers

Every QBCore resource here uses the framework's own exports rather than patched core files, which is what makes it survive a qb-core update. The same zip carries the ESX and Qbox builds, so a server that moves frameworks does not repurchase.

QBCore Scripts, Tested on Live Servers - QBCore Scripts

Scripts in this category

38 products
Advanced Fishing Job
ESXQBCOREQBOX
$10.00
Gang Territory & Turf Wars for FiveM
New
ESXQBCOREQBOX
$15.00
In-Car Radio & Music for FiveM
Sale
ESXQBCOREQBOX
$15.00 $36.00
Ultimate Billing System V2
ESXQBCOREQBOX
$15.00
Advanced Help & Ticket System
ESXQBCOREQBOX
$10.00
Pepper Spray Script for FiveM
New
ESXQBCOREQBOX
$15.00
Gruppe 6 Security Job
Bestseller
ESXQBCOREQBOX
$10.00
Vehicle Auction & Sales for FiveM
New
ESXQBCOREQBOX
$11.99
Tracker Dart Script for Police RP
ESXQBCOREQBOX
$9.00
QBCore & Qbox Casino Script Suite
New
QBCOREQBOX
$20.00
Vehicle Hacking Script for FiveM
New
ESXQBCOREQBOX
$15.00
EMS MDT for FiveM Ambulance Crews
ESXQBCOREQBOX
$15.00
Vehicle Plate Customizer
ESXQBCOREQBOX
$10.00
Vehicle Dealerships V2
ESXQBCOREQBOX
$20.00
Job & Gang Boss Menu for FiveM
New
ESXQBCOREQBOX
$20.00
Advanced Mechanic Script
ESXQBCOREQBOX
$30.00
Minigame Bundle
ESXQBCOREQBOX
$10.00
Mechanic & Customs Job V2.5
QBCOREQBOX
$20.00
Graffiti & Tagging Script for FiveM
New
ESXQBCOREQBOX
$15.00
Vineyard & Winery Job for FiveM
Sale
ESXQBCOREQBOX
$20.00 $30.00
Deployable Scene Lights for FiveM
New
ESXQBCOREQBOX
$12.99
Advanced Garages V3
ESXQBCOREQBOX
$20.00
Farming Job Script
ESXQBCOREQBOX
$10.00
Body Investigation Tools for FiveM
ESXQBCOREQBOX
$9.00

The framework most servers start on

QBCore is where most FiveM cities begin, because it arrives with the pieces a roleplay server needs already wired together — jobs, inventory, phone, bank. The trade-off is that a fresh QBCore install is recognisable on sight. Players who have been around a few cities can name your framework from the spawn screen.

What changes that is not more scripts, it is the right ones. A garage that handles impounds and job vehicles properly. A dealership players run themselves. A mechanic job with real work orders rather than a menu. Each one replaces a stock behaviour with something your regulars have to learn, and learning it is what makes a city feel like somewhere instead of a template.

Written for qb-core, not a fork of it

The resources here target current QBCore and use the framework's own exports and events rather than patching core files. That is the difference between an update you apply in a minute and an update that costs you an evening.

Most also carry ESX and Qbox support in the same package, so a framework change later does not mean repurchasing the shelf.

Fitting them to your city

Job names, item names, prices, keybinds and permissions are all config, so a resource can be pointed at the jobs your server already runs. Where something needs an inventory or a target system, it works with the ones QBCore servers actually use rather than insisting on one.