Home Shop FiveM HUD & Interface Scripts

FiveM HUD & Interface Scripts

HUD and interface scripts for FiveM: customisable status bars, speedometers, vehicle readouts and an in-game help desk, for ESX, QBCore and Qbox servers.

Scripts in this category

3 products
WAIS HUD V6 Standalone FiveM HUD
Sale
ESXQBCOREQBOX
$20.00 $25.00
Advanced Help & Ticket System
New
ESXQBCOREQBOX
$10.00
Advanced HUD V7
Bestseller
ESXQBCOREQBOX
FREE

The one resource nobody stops looking at

A player might open your inventory twenty times a session and your phone ten. They look at the HUD constantly, without deciding to. That makes it the single most-seen thing you will install, and the reason a stock HUD makes an otherwise well-built server feel unfinished.

Show what your server actually tracks

The default status bars assume hunger, thirst and armour and stop there. A server running stress, oxygen, stamina, a fuel system or a job status has information its players cannot see, and information players cannot see may as well not exist. A configurable HUD is mostly the work of deciding what deserves screen space, then hiding the rest until it matters.

Speedometers earn their place

A vehicle readout is where most of the visible personality sits — fuel, gears, belt, indicators, engine health. It is also where badly built HUDs cost the most frames, because it redraws constantly. What matters is whether it stops updating when nobody is in a car.

Support that lives in the game

An in-game help desk belongs on this shelf for the same reason: it is interface. A player who can raise a ticket and get an answer without alt-tabbing to Discord is a player still in the scene, and your staff get a queue instead of a scroll-back.

Fitting it in

Layouts, colours, which bars appear and when they fade are all config rather than code, so a HUD can be matched to the rest of your server's look. Everything here runs on ESX, QBCore and Qbox.